NASA History-Mauro-Sheridan Inter-District Magnet School of Science, Technology and Science was designated a NASA School in 2003. We have kept a NASA type program going ever since then. As part of our NASA program., we offer NASA History to our 5th grade so that students can understand and appreciate the science and technology that not only took the United States to the moon and back, but to understand the career options in engineering, aerospace, science and mathematics.Students start with the founding of NASA and it's Cold War origins. and progress through the early space program,the Moon landings, and the Space Shuttle. Future Mars missions are also examined.
Video Literacy- As part of our Magnet themes of Technology and Communications Mauro-Sheridan offers Video Literacy through Media. The Grade 6 program studies the human eye and how we see and how this applies to video and film cameras. Grades 7 and 8 take students from script to screen. Students write, shoot and edit there own video projects that cover a variety of genre's and subjects. Videos are created using camcorders and editing computers.
Science, Technology,Engineering, Art, Technology (S.T.E.A.M.)- Students in the third and fourth grades are exposed to S.T.E.A.M. principles through the use of "hands on" projects such as stop-motion animation, creating electrical circuits and a variety of art projects focusing on math and science.
Video Literacy- As part of our Magnet themes of Technology and Communications Mauro-Sheridan offers Video Literacy through Media. The Grade 6 program studies the human eye and how we see and how this applies to video and film cameras. Grades 7 and 8 take students from script to screen. Students write, shoot and edit there own video projects that cover a variety of genre's and subjects. Videos are created using camcorders and editing computers.
Science, Technology,Engineering, Art, Technology (S.T.E.A.M.)- Students in the third and fourth grades are exposed to S.T.E.A.M. principles through the use of "hands on" projects such as stop-motion animation, creating electrical circuits and a variety of art projects focusing on math and science.